All the work I’ve been doing on 3D scanning, photogrammetry and my vintage photo collection have been coming together.
There’s still so much more to do, but I feel I’m finally in place to put some pieces together to see how they fit. Thus, the “sketches” you see above. I wouldn’t call them successful or finished. But they’re necessary for me to evaluate the next steps.
It’s been a crash course in Blender these past few weeks.
I’m not satisfied with the last sketch I showed y’all. Generic bald avatars standing in for actual 3D scans is boring. The tentacles were boring. I hit the right spot in Baroque composition though, which means it was boring. The environment was nebulous, which meant it was the correct amount of radical and avant-garde(!)… No, actually it was boring.
I’m not abandoning the idea yet, though.
I realized that I needed to expand my vocabulary with all things 3D. Spread my wings a bit and try out some of my other sketch ideas. While doing that, I’d take on some learning tasks I need to get under my belt. Cloth simulation, hair simulation, character rigging, armatures and good ol’ fashioned 3D modeling.
The first diversion is what I’m temporarily calling Fish Hook Fuck Me. The idea originally came from a realization I had years ago: I am completely oblivious to women who want to fuck me. It just goes right over my head and only later, much, much later (years, in fact) that it occurs to me that I missed an opportunity or a possible relationship.
Yep, I am that dense.
While lamenting over my stupidity, I asked myself, “What would it take for me to see their advances?” The awful answer was that they needed to hook flags into their skin that says “Fuck Me” on them. Even then I’m not sure I would believe the message was for me, but it would get my attention.
Below are some of my efforts in that direction.
While I think I’ve got a better handle on the tech, the concept and execution is failing. Still, it’s progress and I might use the idea later on down the road. But for now, this goes back into the sketchbook.
The other sketch I’ve been working on had the working title of Horse-Head Death Orgy. Catchy, but I’ve moved on. Don’t worry, still doing that one, but not for the environment I’ve been working on. The new working title isn’t as moving but it’s descriptive enough: Rhonda Riding Plasticy Rhinestone Rhino.
The two previous sketches were lacking in a grounded setting. An environment or place that compliments or clashes with the stuff that’s going on in it. This is a real effort in creating a place to set the action.
This is how your investment has been squandered this past month. Not a lot in completion, but plenty of failing progressively.
Thanks for your support!
P.S. – I need your help in spreading the word and getting more Patreon supporters. Pass the word around, encourage other in investing in gutter and degenerate art. Thanks!
P.P.S. – The rhino is just a placeholder I got from turbosquid. I’ll be 3D scanning an actual fake rhino this week.
I’ve been talking about using your patronage to do 3D scans, to scan in models for use with my art and described the art as Baroque hentai mixed with pop culture, Monty Python and other strangeness as well. Fun words, I get that it doesn’t mean much though…
Which is why I’ve been putting together this “sketch”. I want you to see the process of creating this work: the failures and successes, the evolution of the concept, the influences and the things I steal directly from. I don’t want you to think of this as “concept art” as concept art needs to represent the final look and feel in some fashion. This sketch isn’t representative, it’s a fluid prototype – a tool for me to block in the composition, shapes and directions. It’s used for experimentation and play too. And over time as I home in the final piece, more permanent assets will be dropped in, placeholders replaced with final art and objects. Of course, the stand-ins will be replaced with the 3D scans and personalities of my models.
This first one, which I call “Daikichi” for now, has the primary figures in place. The flow seems to work so far. The lighting and environment are coming up next as I work on it. I’ve been out taking reference photos, scanning in elements. The renders below show some of the process.
Even now, as I look at it, I can see that it’s too complicated on the right and not complicated enough on the left. There’s still more blocking in to do.
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With your Patreon support I can continue to develop this piece and so many more (I’ll be sharing those sketches soon!). So whaddya say? Help a fellow perv nutcase create 3D art from photos and scans. Just click the button.